Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35019
?
35595
?
39956
?
36373
?
13273
?
32123
?
15926
?
44784
?
49495
?
13895
Total damage to objectives
13948
39946
12984
17540
4525
15827
61748
5814
15391
14162
Total damage to buildings
3346
905
5760
15068
578
8723
0
3424
1811
6800
Total damage shielded
0
0
0
0
1869
0
0
0
0
1939
Total heals on teammates
0
0
0
0
12264
0
0
0
0
0

Abilities usage

in numbers

Twofold Hex (Q)

271xpressed

Across the Veil (W)

56xpressed

The Weirding (E)

117xpressed

Between Worlds (R)

18xpressed

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Aurora

Toughest Matchups

These champions counter Aatrox
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Syndra
58.7%
438 Matches
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Veigar
58.5%
323 Matches
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Vex
57.2%
201 Matches
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Lux
53.4%
292 Matches
?
Ahri
52.9%
516 Matches
?
Galio
52.4%
164 Matches
?
Yasuo
51.5%
392 Matches
?
Zed
51.5%
233 Matches
?
Katarina
51.0%
308 Matches
?
Orianna
50.7%
205 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.8% WR(11978 Matches)
?
?
50.6% WR(1148 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
47.85% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Aurora
?
Syndra
2.88KDA3.33
0.64%Kill Participation0.43%
45Vision Score28
44,784Damage Dealt39,956
3Max CS Advantage50
55CS in First 10 Minutes67

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue80,015G
Difference+8,125G
Red71,890G
?
17,011G
?
17,730G
?
15,498G
?
17,812G
?
11,964G
1,452G
4,498G
1,339G
2,969G
545G
15,559G
?
13,232G
?
16,837G
?
14,843G
?
11,419G
?